![]() HP bonus from levels reduced to 3% /level (from 5% /level). Towers can not shot when affected by Defile. Strike Upgrades now correctly gives damage bonus to Stalker. Mana Depletion effectiveness increased to 150 mana (from 125). Damage taken from Pike reduced to 150% (from 200%). Health regeneration on deformed area reduced to 1 hp/sec (from 1.5 hp/sec). Research Time increased to 120 (from 100). Research time decreased to 60 (from 80). Number of targets affected by air damage increased to 6 (from 5). ![]() Totem now requires Arena instead of Dark Altar. Damage upgrade from Spirit Swarm research increased to 3 (from 2). Range upgrade from Restless Spirits research increased to 3 (from 2). Default Range decreased to 8 (from 10). (35mana) changed but overall effectiveness remains the same. Mana regeneration (1/5sec), max mana (50) and mana cost of Confusion Hellfire damage increased to 200 (from 150). Unsummon damage area range increased to 3 (from 2). In Stone Form, damage taken from bash reduced to 100% (from 200%). ![]() Stone Form armor increased to 3 (from 2). Trolls in stone form now regenerate mana. Trolls in stone form regenerate HPs faster (4hp/sec). Stone Form activation time decreased to 2.5 sec (from 4sec). Minimum attack range increased to 3 (from 2). Meteor mana cost increased to 100 (from 75). Rain of Fire now do 320 fire damage over 20 sec (instead of 480 damage over Earthquake damage reduced to 150 on units and 600 on buildings. Guardian Rune mana cost decreased to 75 (from 100). Move speed increased to 360 (from 380). Move speed increased to 380 (from 400). Cold resistance decreased to 25% (from 45%). Cold resist increased to 25% (from 0%). Upgrade time decreased to 50sec (from 60). Mana regeneration rate is reduced to 0.66 mana/sec (from 1 mana/sec). Phoenix resistance to cold increased to 100% (from 200%). Nova area damage increased to 40 (from 35). Nova direct damage increased to 90 (from 85). Lightning damage reduced to 9 (from 10). Healing effectiveness reduced to 50% on Catapults (from 100%) Multiplayer: Units and buldings of players who have left a game now become neutral. Stalker's Defile spell now prevents active Guardian Rune from attacking. Removed information about teammates from the ingame statistics window in Team Melee multiplayer games. For example: Swordsmans attack enemy units that are currently constructing a building BEFORE attacking buildings. Attack order has been slightly changed. Assigning more harvester units to gold fields yields more income due to more intelligent pathfinding and behavior. ![]() Harvesting units (Harvester, Peon, Peasant) are now more intelligent. GameSpy: Custom games without open player slots are no longer indicated in the Custom Game List. Removed unnecessary items from the HUD of referees and observers. Enemy players who selected to play with Random race are now indicated with a unique Random icon in the Diplomacy Window. This also is the case with terrains marked as "impassable" in the game's Scenario Editor. Flying units are now unable to enter a Dimension Portal, if the other end of the Dimension Portal is on a terrain type which is impassable by air units. The Stalker's Defile spell no longer has an effect on spellcasting abilities of ground units. GameSpy: When switched to desktop or to another program AoX is automatically put in the foreground on GameSpy game starting. GameSpy: Advanced and more intelligent matchmaking. In multiplayer games, during the "Waiting for Players" message, players can no longer save the game. GameSpy: The map Spider Realm is no longer available in 1v1 ladder. Improved hotkey management and hotkey-conflict monitoring. "Basic Commands\System commands\Actions" group: This change applies to the following triggers: When executing a text output trigger that refers to empty text, nothing appears in the game. Options Window -> Game Panel: "Left Click Clears Previous Selection" can now only be modified if the "Allow Empty Selection" option is turned ON. ![]()
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